Progression & Ranked
Almost everything you do pays into several tracks at once: your player level, the Covenant season, your daily goals, achievements, card and deck mastery, and the ranked ladder. Here's how each one works and what it pays.
Player level
You level up from 1 to 100 by earning XP. Each level needs a little more than the last: 100 XP to reach level 2, 120 for level 3, and so on (80 + 20 × your level).
| XP source | XP |
|---|---|
| Win a battle (AI or online) | 100 |
| Lose a battle | 40 |
| Claim a Daily Trials quest | 50 |
| Daily Trial win | 35 to 80, by streak |
| Dungeon Delve floor win | 15, 25, 35 (+40 on a full clear) |
| Story trials and chapters | varies |
| Surrender | 0 |
Every level pays 150 coins and 20 Motes, and every 10th level adds 25 gems. Reaching level 100 also unlocks the achievement The Ascended (750 gems, 1,000 Motes and the title "Aether-Crowned").
The Covenant (season track)
The Covenant is the game's season reward track: 50 levels over a 56-day season, with a free track for everyone and a premium track you can unlock for 1,000 gems. "Animated mythic avatar frame at L10, season board at L25, exclusive Legendary at L50."

Earning Covenant XP
- Every battle: 40 XP, plus 60 more for a win (AI and online; surrenders give nothing).
- Each Daily Trials quest claimed: 50 XP.
- Bonuses for Tournament rounds, Arena Draft rounds, Dungeon Delve floors and Daily Trial wins, and big bonuses for winning a whole Tournament or Draft.
Levels get gradually more expensive: level 2 costs 100 XP, level 3 costs 150, and so on, about 66,000 XP to reach level 50.
What each track pays per season
Free track
About 3,570 coins, 4 Standard Packs, Motes, 5 playmats, a title and 2 alt arts.
Premium track (1,000 gems)
7 Legendary Packs, 2 Premium Packs, 660 gems, 3,100 Motes, 5 playmats, an animated avatar frame, a title, 2 alt arts and the season's exclusive foil Legendary card.
Buying premium partway through still gives you every premium reward you've already reached. Rewards you forget to claim are sent to you automatically when the season ends. Covenant rewards are never sold and can't be crafted.
| Season | Dates (UTC) | Level 50 Legendary |
|---|---|---|
| 1. Aether Rising (now) | 22 Sep to 17 Nov 2026 | Kaelis, Storm Covenant (Wind) |
| 2. Umbral Tide | 17 Nov 2026 to 12 Jan 2027 | Morveth, Umbral Covenant (Shadow) |
| 3. The Lantern Wake | 12 Jan to 9 Mar 2027 | Harrow, Harvest Covenant (Earth) |
| 4. The Long Thaw | 9 Mar to 4 May 2027 | The Tide Keeps Its Word (Water Sigil) |
| 5. The Second Fire | 4 May to 29 Jun 2027 | Vess, Ember Covenant (Fire) |
| 6. The Answered Dawn | 29 Jun to 24 Aug 2027 | Aurenne, Dawn Covenant (Light) |
Covenant Legendaries are balanced like any other Legendary: "the Covenant sells prestige, not power."
Daily Bounty (login rewards)
Claim once a day from the hub banner. The calendar runs for 28 days with bigger milestones each week, and ends in a Legendary Pack. Missing a day resets your streak count but not your place in the calendar, so you never lose progress toward the next reward.
| Day | Reward | Day | Reward | Day | Reward | Day | Reward |
|---|---|---|---|---|---|---|---|
| 1 | 85 coins | 8 | 30 gems | 15 | 40 Motes | 22 | 40 gems |
| 2 | 25 gems | 9 | 30 Motes | 16 | 35 gems | 23 | 195 coins |
| 3 | 20 Motes | 10 | 30 gems | 17 | 165 coins | 24 | 50 Motes |
| 4 | 25 gems | 11 | 135 coins | 18 | 40 Motes | 25 | 205 coins |
| 5 | 105 coins | 12 | 30 Motes | 19 | 175 coins | 26 | 40 gems |
| 6 | 20 Motes | 13 | 145 coins | 20 | 35 gems | 27 | 50 Motes |
| 7 | Standard Pack | 14 | 150 gems | 21 | Premium Pack | 28 | Legendary Pack |
Daily Fortune
"A reliquary is set aside for you each dawn, and a grand one each week." Two free opens: a daily reliquary (resets 00:00 UTC) and a grand weekly one (resets Thursday 00:00 UTC). Every open pays something.
| Daily reliquary | Chance | Grand (weekly) reliquary | Chance |
|---|---|---|---|
| 80 coins | 33% | 450 coins | 20% |
| 160 coins | 22% | 160 Motes | 16% |
| 40 Motes | 18% | 50 gems | 20% |
| 10 gems | 12% | 120 gems | 12% |
| Standard Pack | 5% | Premium Pack | 8% |
| Uncommon card | 7% | Epic card | 14% |
| Rare card | 3% | Legendary card | 6% |
| Legendary Pack | 4% |
Keep your streak going: from day 3 the gem, pack and card prizes get more likely, and from day 7 your daily reliquary is "blessed": it always gives a Standard Pack or a Rare card for as long as the streak lasts.
Achievements
There are 130 achievements worth 3,850 Achievement Points (AP), in seven categories: Battle, PvP, Cards, Story, Modes, Economy and Social. 22 are hidden until you earn them. Rewards are claimed from the Achievements screen (the trophy button on the hub), and the Closest to done sort shows what you're about to finish.

| Achievement | Goal | Reward |
|---|---|---|
| First Steps | Play your first battle | 50 coins, 10 Motes |
| Centurion | Win 100 battles | 1,500 coins, 50 gems |
| Warlord | Win 1,000 battles | 500 gems, 400 Motes, title "Conqueror" |
| Aetherbound | Complete Story Chapter 1 | 100 gems, 500 coins |
| Gauntlet Champion | Win your first Tournament | 150 gems, 1,000 coins, title |
| Arena Sovereign | Win your first Arena Draft | 150 gems, 1,000 coins |
| Spelunker | Defeat 5 Dungeon Delve bosses | 300 gems, 250 Motes, title |
| Thrice Tested | 3-day Daily Trial streak | 400 coins, 50 gems |
| Bloodied | Your first ranked win | 100 coins, 25 gems |
| Sworn | Make your first friend | 100 coins, 25 gems |
| Crown the Season | Reach Covenant level 50 | 300 gems, title "Oathbound" |
| Completionist | Own 500 different cards | 500 gems, 500 Motes, title |
| Keeper of the Flame | Open the Daily Fortune 60 days running | 500 gems, 400 Motes, title |
| Become Eternal (hidden) | Reach Eternal rank | 1,500 gems, title "Legend" |
Altogether, achievements pay out more than 22,000 coins, 28,000 gems and 23,000 Motes, plus dozens of titles.
Titles
Your title shows under your name. There are 75: everyone starts as Initiate, 26 can be bought in the Title Shop (10 to 100 gems, including the self-aware "Bought This"), 12 come from the Covenant, one from solving every puzzle (Puzzle Master), and the rest from achievements. Change it from your profile.

Card and deck mastery
Every card earns mastery as you play it (rank 3 unlocks an alt art), and every deck earns mastery as you play with it (levels unlock a deck box, playmat, sleeve and foil nameplate). See card mastery and deck mastery.
Ranked ladder
Online ranked play has six tiers: Initiate, Adept, Warden, Magus, Archon and Eternal, each with a painted crest. Every tier below Eternal has five divisions of 200 RP. Ladder splits last 28 days and pay out based on the highest tier you reached:
| Peak tier | RP | Coins | Gems |
|---|---|---|---|
| Initiate | 0+ | 200 | 0 |
| Adept | 1,000+ | 350 | 2 |
| Warden | 2,000+ | 500 | 4 |
| Magus | 3,000+ | 650 | 6 |
| Archon | 4,000+ | 800 | 8 |
| Eternal | 5,000+ | 950 | 10 |
At the end of a split your RP is halved. A split where you earned no RP pays nothing. Win streaks show as On Fire (3+), Inferno (5+) and Ascendant (10+). Full matchmaking and fair-play rules are on the Game Modes page.

