Guide / Progression & Ranked
Levels, seasons and rewards

Progression & Ranked

Almost everything you do pays into several tracks at once: your player level, the Covenant season, your daily goals, achievements, card and deck mastery, and the ranked ladder. Here's how each one works and what it pays.

Player level

You level up from 1 to 100 by earning XP. Each level needs a little more than the last: 100 XP to reach level 2, 120 for level 3, and so on (80 + 20 × your level).

XP sourceXP
Win a battle (AI or online)100
Lose a battle40
Claim a Daily Trials quest50
Daily Trial win35 to 80, by streak
Dungeon Delve floor win15, 25, 35 (+40 on a full clear)
Story trials and chaptersvaries
Surrender0

Every level pays 150 coins and 20 Motes, and every 10th level adds 25 gems. Reaching level 100 also unlocks the achievement The Ascended (750 gems, 1,000 Motes and the title "Aether-Crowned").

The Covenant (season track)

The Covenant is the game's season reward track: 50 levels over a 56-day season, with a free track for everyone and a premium track you can unlock for 1,000 gems. "Animated mythic avatar frame at L10, season board at L25, exclusive Legendary at L50."

The Covenant season track, Season 1 Aether Rising
Season 1, Aether Rising: "The first cracks. The first crowns." Free rewards on top, premium below.

Earning Covenant XP

  • Every battle: 40 XP, plus 60 more for a win (AI and online; surrenders give nothing).
  • Each Daily Trials quest claimed: 50 XP.
  • Bonuses for Tournament rounds, Arena Draft rounds, Dungeon Delve floors and Daily Trial wins, and big bonuses for winning a whole Tournament or Draft.

Levels get gradually more expensive: level 2 costs 100 XP, level 3 costs 150, and so on, about 66,000 XP to reach level 50.

What each track pays per season

Free track

About 3,570 coins, 4 Standard Packs, Motes, 5 playmats, a title and 2 alt arts.

Season 1: Emberforge Arena, Blood Moon Arena, Verdant Grove, Stormreach Spire and Smuggler's Hold mats, title "Not Dead Yet"

Premium track (1,000 gems)

7 Legendary Packs, 2 Premium Packs, 660 gems, 3,100 Motes, 5 playmats, an animated avatar frame, a title, 2 alt arts and the season's exclusive foil Legendary card.

Season 1: frame "Mythic Ascendant", title "Blood Sovereign", card Kaelis, Storm Covenant

Buying premium partway through still gives you every premium reward you've already reached. Rewards you forget to claim are sent to you automatically when the season ends. Covenant rewards are never sold and can't be crafted.

SeasonDates (UTC)Level 50 Legendary
1. Aether Rising (now)22 Sep to 17 Nov 2026Kaelis, Storm Covenant (Wind)
2. Umbral Tide17 Nov 2026 to 12 Jan 2027Morveth, Umbral Covenant (Shadow)
3. The Lantern Wake12 Jan to 9 Mar 2027Harrow, Harvest Covenant (Earth)
4. The Long Thaw9 Mar to 4 May 2027The Tide Keeps Its Word (Water Sigil)
5. The Second Fire4 May to 29 Jun 2027Vess, Ember Covenant (Fire)
6. The Answered Dawn29 Jun to 24 Aug 2027Aurenne, Dawn Covenant (Light)

Covenant Legendaries are balanced like any other Legendary: "the Covenant sells prestige, not power."

Daily Bounty (login rewards)

Claim once a day from the hub banner. The calendar runs for 28 days with bigger milestones each week, and ends in a Legendary Pack. Missing a day resets your streak count but not your place in the calendar, so you never lose progress toward the next reward.

DayRewardDayRewardDayRewardDayReward
185 coins830 gems1540 Motes2240 gems
225 gems930 Motes1635 gems23195 coins
320 Motes1030 gems17165 coins2450 Motes
425 gems11135 coins1840 Motes25205 coins
5105 coins1230 Motes19175 coins2640 gems
620 Motes13145 coins2035 gems2750 Motes
7Standard Pack14150 gems21Premium Pack28Legendary Pack

Daily Fortune

"A reliquary is set aside for you each dawn, and a grand one each week." Two free opens: a daily reliquary (resets 00:00 UTC) and a grand weekly one (resets Thursday 00:00 UTC). Every open pays something.

Daily Fortune screen
Hold to break the seal.
Daily reliquaryChanceGrand (weekly) reliquaryChance
80 coins33%450 coins20%
160 coins22%160 Motes16%
40 Motes18%50 gems20%
10 gems12%120 gems12%
Standard Pack5%Premium Pack8%
Uncommon card7%Epic card14%
Rare card3%Legendary card6%
Legendary Pack4%

Keep your streak going: from day 3 the gem, pack and card prizes get more likely, and from day 7 your daily reliquary is "blessed": it always gives a Standard Pack or a Rare card for as long as the streak lasts.

Achievements

There are 130 achievements worth 3,850 Achievement Points (AP), in seven categories: Battle, PvP, Cards, Story, Modes, Economy and Social. 22 are hidden until you earn them. Rewards are claimed from the Achievements screen (the trophy button on the hub), and the Closest to done sort shows what you're about to finish.

Achievements screen
Achievements, sorted by Closest to done.
AchievementGoalReward
First StepsPlay your first battle50 coins, 10 Motes
CenturionWin 100 battles1,500 coins, 50 gems
WarlordWin 1,000 battles500 gems, 400 Motes, title "Conqueror"
AetherboundComplete Story Chapter 1100 gems, 500 coins
Gauntlet ChampionWin your first Tournament150 gems, 1,000 coins, title
Arena SovereignWin your first Arena Draft150 gems, 1,000 coins
SpelunkerDefeat 5 Dungeon Delve bosses300 gems, 250 Motes, title
Thrice Tested3-day Daily Trial streak400 coins, 50 gems
BloodiedYour first ranked win100 coins, 25 gems
SwornMake your first friend100 coins, 25 gems
Crown the SeasonReach Covenant level 50300 gems, title "Oathbound"
CompletionistOwn 500 different cards500 gems, 500 Motes, title
Keeper of the FlameOpen the Daily Fortune 60 days running500 gems, 400 Motes, title
Become Eternal (hidden)Reach Eternal rank1,500 gems, title "Legend"

Altogether, achievements pay out more than 22,000 coins, 28,000 gems and 23,000 Motes, plus dozens of titles.

Titles

Your title shows under your name. There are 75: everyone starts as Initiate, 26 can be bought in the Title Shop (10 to 100 gems, including the self-aware "Bought This"), 12 come from the Covenant, one from solving every puzzle (Puzzle Master), and the rest from achievements. Change it from your profile.

Title picker
The title picker shows how to unlock each one.

Card and deck mastery

Every card earns mastery as you play it (rank 3 unlocks an alt art), and every deck earns mastery as you play with it (levels unlock a deck box, playmat, sleeve and foil nameplate). See card mastery and deck mastery.

Ranked ladder

Online ranked play has six tiers: Initiate, Adept, Warden, Magus, Archon and Eternal, each with a painted crest. Every tier below Eternal has five divisions of 200 RP. Ladder splits last 28 days and pay out based on the highest tier you reached:

Peak tierRPCoinsGems
Initiate0+2000
Adept1,000+3502
Warden2,000+5004
Magus3,000+6506
Archon4,000+8008
Eternal5,000+95010

At the end of a split your RP is halved. A split where you earned no RP pays nothing. Win streaks show as On Fire (3+), Inferno (5+) and Ascendant (10+). Full matchmaking and fair-play rules are on the Game Modes page.

Leaderboard screen
The leaderboard has Global (top 50 for the current split) and Friends tabs.